
Innovation Project - Game Sherpa
A large opportunity is being lost when players quit playing a game that they would otherwise enjoy. Most often players quit due to a game not respecting their time, a difficulty mismatch, or because they aren’t being rewarded for doing what they find fun. How can our games meet every player’s expectations when each player has unique requests? Like a Dungeon Master would curate a live group experience for the players in the room to enjoy, a Game Sherpa would adjust a game’s parameters to match a player’s specific expectations and requirements for each time they play to always find their fun.